![]() This eight-finger die works to easily and accurately squeeze hulls back to factory specs horizontally, rather than the more common vertical method employed with ring-type sizers. Where the Super-Sizer really shines though, is the sizing collet. The rigid base has a large footprint that fastens securely to just about any surface, while the operating handle provides an excellent degree of leverage to help simplify an otherwise challenging task. Aside from build quality, the Super-Sizer also benefits from the engineering skills of the company that designed the world’s most popular shotshell reloading press. The Super-Sizer is one of the most rugged reloading tools you’re ever likely to encounter, with every part precision-machined to exacting tolerances, and built to withstand decades of heavy use. So what does the Super-Sizer bring to the table? The first thing you’re likely to notice about it is that like all MEC products, it’s made of metal– Steel, to be specific. By resizing our hulls, we can effectively squeeze the base back down to the original factory specs, and return it to service. Although the increase in diameter is very small, a change of even a couple thousandths of an inch can render a hull impossible to chamber. Whenever a shotshell is discharged, the explosive forces of the rapidly expanding gasses cause the hull’s metal base to stretch, and expand. If you’re new to reloading shotshells, you may be wondering why we resize hulls at all. If you just read the last few sentences while thinking “Amen, brother”, you’re not alone– For these reasons (and a few more) MEC took it upon themselves to develop a simple, yet innovative solution in the form of the Super-Sizer. Likewise if you’re the owner of one of the half dozen shotshell presses that just doesn’t include a sizing die, you’re no doubt equally well acquainted with the misery that is manual sizing using hand tools. ![]() Binding hulls can quickly bring an otherwise productive reloading session to a screeching halt, as the reloader is now forced to disassemble the sizing station, and extract the jammed hull. Spend any kind of time reloading high-brass shotgun shells using a ring-style resizing die, and you’re bound to stumble upon the all-too-common, and much-lamented issue of binding. Indicates an error when one of the pitch values is not divisible by size of component data type in bytes.Resizing Shotshell Hulls with a MEC Super-Sizer Indicates an error when the destination image ROI size is greater than the source image ROI size. Indicates an error when compute data type is not supported. ![]() Indicates an error when image data type is not supported. Indicates an error when image layout is not supported. ![]() The y component of the shift constexpr bool is_smooth_edge ( ) const noexcept ¶ The x component of the subpixel shift constexpr ComputeT get_shift_y ( ) const noexcept ¶ Returns the x component of the subpixel shift. ParametersĬonstexpr ComputeT get_shift_x ( ) const noexcept ¶ explicit constexpr resize_supersampling_spec ( ComputeT x_shift, ComputeT y_shift, bool smooth_edge = false ) noexcept ¶Ĭonstruct resize supersampling specification. Public Functions constexpr resize_supersampling_spec ( ) noexcept = default ¶Ĭonstruct resize supersampling specification. Supported values for subsampled layout (only for DataT = std::uint8_t):Ĭlass oneapi :: ipl :: resize_supersampling_spec ¶ Supported combinations for DataT/Layouts: Sycl :: event oneapi :: ipl :: resize_supersampling ( sycl :: queue & queue, SrcImageT & src, DstImageT & dst, const resize_supersampling_spec & spec = ) ¶ Oneapi/ipl/transform/resize_supersampling.hpp This function can operate with ROI (see Image Regions of Interest).īefore using the resize_supersampling function, implementation must initialize Image origin that are inside of the image boundaries. The interpolation algorithm applied uses only pixels of the source This function changes an image size using the super sampling Changes an image size using the super sampling interpolation method.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |